Game Programming & Design
Associate in Science (A.S.)
Curriculum Requirements
As a student in this program, you are required to complete a minimum of 63 credit hours with a grade point average of no lower than C (2.0). For this degree program, you must successfully complete the following:
Program Core
- CSC 103 Computer Science Portal
- CSC 115 CS1: Introduction to Programming and Computational Thinking
- CSC 141 Introduction to the Game Industry
- CSC 190 CS2: Object-Oriented Software Design
- CSC 200 CS3: Data Structures
- CSC 241 Fundamentals of Game Design
- CSC 242 Introduction to 3D Computer Animation
- CSC 246 Game Programming Algorithms and Techniques
- CSC 255 Game Programming Team Capstone Project
General Education
- ART 115 Computer Imaging
- COM 100 Human Communication
- ENG 101 Composition I
- ENG 113 Technical Ethics
- MAT 152 Pre-Calculus (Survey of Functions II) (or higher)
- MAT 160 Introduction to Discrete Mathematics
- PHY 118 College Physics I
- PHY 119 College Physics II
- 2 credits Health/Physical Education Electives (HPE 122 Concepts of Wellness OR HPE 164 Stress Reduction Through Exercise, recommended)
- SUNY General Education approved course from one the following categories:
- US History and Civic Engagement
- World History and Global Awareness
- SUNY General Education approved course in Social Science that also satisfies the Diversity: Equity, Inclusion and Social Justice requirement
SUNY General Education Electives
For information on which courses fulfill SUNY General Education Electives and for information on transferring to a four-year school, visit www.flcc.edu/academics/transfer-guidelines.